White Wind

White Wind
Level4th Level Casting Time1 action Range30m
AoESphere (6m radius) DurationInstantaneous
SchoolHealing ComponentsV, S
ClassesBard, Geomancer, Ranger

"Healing wind, ease our pain!"

You call forth a light breeze that shimmers and gives off a light glow, rejuvenating allies.

The area is a 6m radius Sphere centred on a point within 30m, and it sheds dim light out 6m for a brief moment. The breeze spreads around corners. Choose up to 6 creatures in the area. They regain HP equal to 4d8 + your spellcasting modifier, and they are healed of any

Blindness Blind
,
Deafness Deaf
, and
Poison Poison
.

This spell has no effect on Undead or Constructs.

At Higher Levels: The amount of healing increases by 1d8 for each spell level increase.